Implementation of 'floating hide|show|toggle_hide' commands
Patch status: needinfo
Patch by Fabián Ezequiel Gallina
Long description:
These allows changing the visibility of floating windows on all workspaces, but will not affect scratchpad windows. Visibility state is saved in the floating_hidden global variable, and it is included in the IPC's TREE reply as a root attribute. fixes #807
To apply this patch, use:
curl http://cr.i3wm.org/patch/89/raw.patch | git am
b/include/commands.h
| 32 |
@@ -134,6 +134,12 @@ void cmd_move_con_to_output(I3_CMD, char *name); |
| 33 |
void cmd_floating(I3_CMD, char *floating_mode); |
| 34 |
|
| 35 |
/** |
| 36 |
+ * Implementation of floating show|hide|toggle_hide |
| 37 |
+ * |
| 38 |
+ */ |
| 39 |
+void cmd_floating_visibility(I3_CMD, char *visibility_mode); |
| 40 |
+ |
| 41 |
+/** |
| 42 |
* Implementation of 'move workspace to [output] <str>'. |
| 43 |
* |
| 44 |
*/ |
b/include/floating.h
| 49 |
@@ -26,6 +26,10 @@ typedef enum { BORDER_LEFT = (1 << 0),
|
| 50 |
BORDER_TOP = (1 << 2), |
| 51 |
BORDER_BOTTOM = (1 << 3)} border_t; |
| 52 |
|
| 53 |
+typedef enum { FLOATING_TOGGLE_HIDE,
|
| 54 |
+ FLOATING_SHOW, |
| 55 |
+ FLOATING_HIDE } floating_visibility_t; |
| 56 |
+ |
| 57 |
/** |
| 58 |
* Enables floating mode for the given container by detaching it from its |
| 59 |
* parent, creating a new container around it and storing this container in the |
| 60 |
@@ -125,14 +129,8 @@ void floating_focus_direction(xcb_connection_t *conn, Client *currently_focused, |
| 61 |
void floating_move(xcb_connection_t *conn, Client *currently_focused, |
| 62 |
direction_t direction); |
| 63 |
|
| 64 |
-/** |
| 65 |
- * Hides all floating clients (or show them if they are currently hidden) on |
| 66 |
- * the specified workspace. |
| 67 |
- * |
| 68 |
- */ |
| 69 |
-void floating_toggle_hide(xcb_connection_t *conn, Workspace *workspace); |
| 70 |
- |
| 71 |
#endif |
| 72 |
+ |
| 73 |
/** |
| 74 |
* This function grabs your pointer and lets you drag stuff around (borders). |
| 75 |
* Every time you move your mouse, an XCB_MOTION_NOTIFY event will be received |
| 76 |
@@ -161,4 +159,10 @@ void floating_reposition(Con *con, Rect newrect); |
| 77 |
*/ |
| 78 |
void floating_fix_coordinates(Con *con, Rect *old_rect, Rect *new_rect); |
| 79 |
|
| 80 |
+/** |
| 81 |
+ * Sets visibility of floating clients on all workspaces. |
| 82 |
+ * |
| 83 |
+ */ |
| 84 |
+void floating_visibility(floating_visibility_t value); |
| 85 |
+ |
| 86 |
#endif |
b/include/tree.h
| 91 |
@@ -16,6 +16,7 @@ extern Con *croot; |
| 92 |
extern Con *focused; |
| 93 |
TAILQ_HEAD(all_cons_head, Con); |
| 94 |
extern struct all_cons_head all_cons; |
| 95 |
+extern bool floating_hidden; |
| 96 |
|
| 97 |
/** |
| 98 |
* Initializes the tree by creating the root node, adding all RandR outputs |
| 99 |
@@ -51,6 +52,12 @@ bool level_up(void); |
| 100 |
bool level_down(void); |
| 101 |
|
| 102 |
/** |
| 103 |
+ * Marks Con and its children as mapped/unmapped. |
| 104 |
+ * |
| 105 |
+ */ |
| 106 |
+void mark_mapped(Con *con, bool mapped); |
| 107 |
+ |
| 108 |
+/** |
| 109 |
* Renders the tree, that is rendering all outputs using render_con() and |
| 110 |
* pushing the changes to X11 using x_push_changes(). |
| 111 |
* |
b/parser-specs/commands.spec
| 116 |
@@ -106,7 +106,7 @@ state WORKSPACE: |
| 117 |
-> call cmd_workspace_back_and_forth() |
| 118 |
'number' |
| 119 |
-> WORKSPACE_NUMBER |
| 120 |
- workspace = string |
| 121 |
+ workspace = string |
| 122 |
-> call cmd_workspace_name($workspace) |
| 123 |
|
| 124 |
state WORKSPACE_NUMBER: |
| 125 |
@@ -153,8 +153,11 @@ state SPLIT: |
| 126 |
direction = 'horizontal', 'vertical', 'v', 'h' |
| 127 |
-> call cmd_split($direction) |
| 128 |
|
| 129 |
+# floating hide|show|toggle_hide |
| 130 |
# floating enable|disable|toggle |
| 131 |
state FLOATING: |
| 132 |
+ visibility = 'hide', 'show', 'toggle_hide' |
| 133 |
+ -> call cmd_floating_visibility($visibility) |
| 134 |
floating = 'enable', 'disable', 'toggle' |
| 135 |
-> call cmd_floating($floating) |
| 136 |
|
b/src/commands.c
| 141 |
@@ -1108,12 +1108,44 @@ void cmd_floating(I3_CMD, char *floating_mode) {
|
| 142 |
} |
| 143 |
} |
| 144 |
|
| 145 |
+ if (floating_hidden && con_is_floating(focused)) {
|
| 146 |
+ Con *con, *workspace = con_get_workspace(focused); |
| 147 |
+ /* When floating containers are hidden and the current->con |
| 148 |
+ * turned into a floating one, fix focus. */ |
| 149 |
+ TAILQ_FOREACH(con, &(workspace->focus_head), focused) {
|
| 150 |
+ if (con->type != CT_FLOATING_CON) {
|
| 151 |
+ con_focus(con_descend_focused(con)); |
| 152 |
+ DLOG("moved focus to %p\n", con);
|
| 153 |
+ break; |
| 154 |
+ } |
| 155 |
+ } |
| 156 |
+ } |
| 157 |
+ |
| 158 |
cmd_output->needs_tree_render = true; |
| 159 |
// XXX: default reply for now, make this a better reply |
| 160 |
ysuccess(true); |
| 161 |
} |
| 162 |
|
| 163 |
/* |
| 164 |
+ * Implementation of floating show|hide|toggle_hide |
| 165 |
+ * |
| 166 |
+ */ |
| 167 |
+void cmd_floating_visibility(I3_CMD, char *visibility_mode) {
|
| 168 |
+ |
| 169 |
+ if (strcmp(visibility_mode, "toggle_hide") == 0) {
|
| 170 |
+ floating_visibility(FLOATING_TOGGLE_HIDE); |
| 171 |
+ } else {
|
| 172 |
+ if (strcmp(visibility_mode, "show") == 0) {
|
| 173 |
+ floating_visibility(FLOATING_SHOW); |
| 174 |
+ } else {
|
| 175 |
+ floating_visibility(FLOATING_HIDE); |
| 176 |
+ } |
| 177 |
+ } |
| 178 |
+ |
| 179 |
+ ysuccess(true); |
| 180 |
+} |
| 181 |
+ |
| 182 |
+/* |
| 183 |
* Implementation of 'move workspace to [output] <str>'. |
| 184 |
* |
| 185 |
*/ |
b/src/floating.c
| 190 |
@@ -754,33 +754,86 @@ void floating_move(xcb_connection_t *conn, Client *currently_focused, direction_ |
| 191 |
fake_absolute_configure_notify(conn, currently_focused); |
| 192 |
/* fake_absolute_configure_notify flushes */ |
| 193 |
} |
| 194 |
+#endif |
| 195 |
|
| 196 |
/* |
| 197 |
- * Hides all floating clients (or show them if they are currently hidden) on |
| 198 |
- * the specified workspace. |
| 199 |
+ * Sets visibility of floating clients on all workspaces. |
| 200 |
* |
| 201 |
*/ |
| 202 |
-void floating_toggle_hide(xcb_connection_t *conn, Workspace *workspace) {
|
| 203 |
- Client *client; |
| 204 |
- |
| 205 |
- workspace->floating_hidden = !workspace->floating_hidden; |
| 206 |
- DLOG("floating_hidden is now: %d\n", workspace->floating_hidden);
|
| 207 |
- TAILQ_FOREACH(client, &(workspace->floating_clients), floating_clients) {
|
| 208 |
- if (workspace->floating_hidden) |
| 209 |
- client_unmap(conn, client); |
| 210 |
- else client_map(conn, client); |
| 211 |
- } |
| 212 |
+void floating_visibility(floating_visibility_t value) {
|
| 213 |
+ Con *output, *con, *scratchpad_con = NULL, *workspace; |
| 214 |
+ |
| 215 |
+ if (value == FLOATING_TOGGLE_HIDE) {
|
| 216 |
+ floating_hidden = !floating_hidden; |
| 217 |
+ DLOG("toggling floating_hidden: %d -> %d\n",
|
| 218 |
+ !floating_hidden, floating_hidden); |
| 219 |
+ } else if (value == FLOATING_SHOW) {
|
| 220 |
+ floating_hidden = false; |
| 221 |
+ DLOG("setting floating_hidden to false\n");
|
| 222 |
+ } else {
|
| 223 |
+ floating_hidden = true; |
| 224 |
+ DLOG("setting floating_hidden to true\n");
|
| 225 |
+ } |
| 226 |
|
| 227 |
- /* If we just unmapped all floating windows we should ensure that the focus |
| 228 |
- * is set correctly, that ist, to the first non-floating client in stack */ |
| 229 |
- if (workspace->floating_hidden) |
| 230 |
- SLIST_FOREACH(client, &(workspace->focus_stack), focus_clients) {
|
| 231 |
- if (client_is_floating(client)) |
| 232 |
- continue; |
| 233 |
- set_focus(conn, client, true); |
| 234 |
- return; |
| 235 |
+ TAILQ_FOREACH(output, &(croot->nodes_head), nodes) {
|
| 236 |
+ if (con_is_internal(output)) |
| 237 |
+ continue; |
| 238 |
+ Con *content = output_get_content(output); |
| 239 |
+ if (!content || TAILQ_EMPTY(&(content->focus_head))) {
|
| 240 |
+ continue; |
| 241 |
+ } |
| 242 |
+ workspace = TAILQ_FIRST(&(content->focus_head)); |
| 243 |
+ DLOG("applying floating display changes on %p\n", workspace);
|
| 244 |
+ TAILQ_FOREACH(con, &(workspace->floating_head), floating_windows) {
|
| 245 |
+ /** Don't mess with scratchpad windows. */ |
| 246 |
+ if (con->scratchpad_state != SCRATCHPAD_NONE) {
|
| 247 |
+ /** but in the case there's one showing, save |
| 248 |
+ * its reference so it can be raised over all |
| 249 |
+ * re-displayed floating windows. */ |
| 250 |
+ if (!floating_hidden) {
|
| 251 |
+ scratchpad_con = con; |
| 252 |
} |
| 253 |
+ DLOG("ignore scratchpad window %p with state %d\n",
|
| 254 |
+ con, con->scratchpad_state); |
| 255 |
+ continue; |
| 256 |
+ } |
| 257 |
+ mark_mapped(con, !floating_hidden); |
| 258 |
+ DLOG("mapped for con (and children) %p is now %d\n",
|
| 259 |
+ con, !floating_hidden); |
| 260 |
+ if (!floating_hidden) {
|
| 261 |
+ x_raise_con(con); |
| 262 |
+ render_con(con, false); |
| 263 |
+ DLOG("rendered floating con %p\n", con);
|
| 264 |
+ } |
| 265 |
+ x_push_changes(con); |
| 266 |
+ } |
| 267 |
+ /** Put the scratchpad window in front of all re-displayed |
| 268 |
+ * floating windows */ |
| 269 |
+ if (scratchpad_con != NULL) {
|
| 270 |
+ x_raise_con(scratchpad_con); |
| 271 |
+ render_con(scratchpad_con, false); |
| 272 |
+ x_push_changes(scratchpad_con); |
| 273 |
+ DLOG("re-raised scratchpad window %p\n", scratchpad_con);
|
| 274 |
+ } |
| 275 |
+ } |
| 276 |
|
| 277 |
- xcb_flush(conn); |
| 278 |
+ Con *current = TAILQ_FIRST(&workspace->focus_head); |
| 279 |
+ bool floating_focused = (current != NULL && |
| 280 |
+ current->type == CT_FLOATING_CON && |
| 281 |
+ current->scratchpad_state == SCRATCHPAD_NONE); |
| 282 |
+ |
| 283 |
+ /** If all floating windows are hidden and focus was in a floating |
| 284 |
+ * container (not a scratchpad window), set focus to the first |
| 285 |
+ * non-floating window available. */ |
| 286 |
+ if (floating_hidden && floating_focused) {
|
| 287 |
+ workspace = con_get_workspace(focused); |
| 288 |
+ TAILQ_FOREACH(con, &(workspace->focus_head), focused) {
|
| 289 |
+ if (con->type != CT_FLOATING_CON) {
|
| 290 |
+ con_focus(con); |
| 291 |
+ DLOG("moved focus to %p\n", con);
|
| 292 |
+ render_con(con, false); |
| 293 |
+ break; |
| 294 |
+ } |
| 295 |
+ } |
| 296 |
+ } |
| 297 |
} |
| 298 |
-#endif |
b/src/ipc.c
| 303 |
@@ -165,6 +165,11 @@ void dump_node(yajl_gen gen, struct Con *con, bool inplace_restart) {
|
| 304 |
else ystr("vertical");
|
| 305 |
} |
| 306 |
|
| 307 |
+ if (con == croot) {
|
| 308 |
+ ystr("floating_hidden");
|
| 309 |
+ y(bool, floating_hidden); |
| 310 |
+ } |
| 311 |
+ |
| 312 |
ystr("scratchpad_state");
|
| 313 |
switch (con->scratchpad_state) {
|
| 314 |
case SCRATCHPAD_NONE: |
b/src/main.c
| 319 |
@@ -92,6 +92,10 @@ bool xkb_supported = true; |
| 320 |
* the config, for example. */ |
| 321 |
bool only_check_config = false; |
| 322 |
|
| 323 |
+/* Tells if floating windows hidden. This is here for global access |
| 324 |
+ * because at the time render.c and floating.c need it. */ |
| 325 |
+bool floating_hidden = false; |
| 326 |
+ |
| 327 |
/* |
| 328 |
* This callback is only a dummy, see xcb_prepare_cb and xcb_check_cb. |
| 329 |
* See also man libev(3): "ev_prepare" and "ev_check" - customise your event loop |
b/src/render.c
| 334 |
@@ -268,6 +268,12 @@ void render_con(Con *con, bool render_fullscreen) {
|
| 335 |
Con *fullscreen = con_get_fullscreen_con(workspace, CF_OUTPUT); |
| 336 |
Con *child; |
| 337 |
TAILQ_FOREACH(child, &(workspace->floating_head), floating_windows) {
|
| 338 |
+ /** Don't show floating windows when floating_hidden |
| 339 |
+ * is set but also don't mess with scratchpad windows |
| 340 |
+ * in the process */ |
| 341 |
+ if (floating_hidden && |
| 342 |
+ child->scratchpad_state == SCRATCHPAD_NONE) |
| 343 |
+ continue; |
| 344 |
/* Don’t render floating windows when there is a fullscreen window |
| 345 |
* on that workspace. Necessary to make floating fullscreen work |
| 346 |
* correctly (ticket #564). */ |
b/src/tree.c
| 351 |
@@ -474,17 +474,21 @@ bool level_down(void) {
|
| 352 |
return true; |
| 353 |
} |
| 354 |
|
| 355 |
-static void mark_unmapped(Con *con) {
|
| 356 |
+/* |
| 357 |
+ * Marks Con and its children as mapped/unmapped. |
| 358 |
+ * |
| 359 |
+ */ |
| 360 |
+void mark_mapped(Con *con, bool mapped) {
|
| 361 |
Con *current; |
| 362 |
|
| 363 |
- con->mapped = false; |
| 364 |
+ con->mapped = mapped; |
| 365 |
TAILQ_FOREACH(current, &(con->nodes_head), nodes) |
| 366 |
- mark_unmapped(current); |
| 367 |
+ mark_mapped(current, mapped); |
| 368 |
if (con->type == CT_WORKSPACE) {
|
| 369 |
- /* We need to call mark_unmapped on floating nodes aswell since we can |
| 370 |
+ /* We need to call mark_mapped on floating nodes aswell since we can |
| 371 |
* make containers floating. */ |
| 372 |
TAILQ_FOREACH(current, &(con->floating_head), floating_windows) |
| 373 |
- mark_unmapped(current); |
| 374 |
+ mark_mapped(current, mapped); |
| 375 |
} |
| 376 |
} |
| 377 |
|
| 378 |
@@ -500,7 +504,7 @@ void tree_render(void) {
|
| 379 |
DLOG("-- BEGIN RENDERING --\n");
|
| 380 |
/* Reset map state for all nodes in tree */ |
| 381 |
/* TODO: a nicer method to walk all nodes would be good, maybe? */ |
| 382 |
- mark_unmapped(croot); |
| 383 |
+ mark_mapped(croot, false); |
| 384 |
croot->mapped = true; |
| 385 |
|
| 386 |
render_con(croot, false); |
b/testcases/t/116-nestedcons.t
| 391 |
@@ -60,6 +60,7 @@ my $expected = {
|
| 392 |
percent => undef, |
| 393 |
layout => 'splith', |
| 394 |
floating => 'auto_off', |
| 395 |
+ floating_hidden => JSON::XS::false, |
| 396 |
last_split_layout => 'splith', |
| 397 |
scratchpad_state => 'none', |
| 398 |
focus => $ignore, |
b/testcases/t/206-floating_toggle_hide.t
| 404 |
@@ -0,0 +1,169 @@ |
| 405 |
+#!perl |
| 406 |
+# vim:ts=4:sw=4:expandtab |
| 407 |
+# |
| 408 |
+# Please read the following documents before working on tests: |
| 409 |
+# • http://build.i3wm.org/docs/testsuite.html |
| 410 |
+# (or docs/testsuite) |
| 411 |
+# |
| 412 |
+# • http://build.i3wm.org/docs/lib-i3test.html |
| 413 |
+# (alternatively: perldoc ./testcases/lib/i3test.pm) |
| 414 |
+# |
| 415 |
+# • http://build.i3wm.org/docs/ipc.html |
| 416 |
+# (or docs/ipc) |
| 417 |
+# |
| 418 |
+# • http://onyxneon.com/books/modern_perl/modern_perl_a4.pdf |
| 419 |
+# (unless you are already familiar with Perl) |
| 420 |
+# |
| 421 |
+# Test floating_toggle_hide command implementation. |
| 422 |
+# Ticket: #807 |
| 423 |
+# Bug still in: 4.4-145-g8327f83 |
| 424 |
+use i3test; |
| 425 |
+ |
| 426 |
+my $i3 = i3(get_socket_path()); |
| 427 |
+ |
| 428 |
+sub get_floating_hidden () {
|
| 429 |
+ my $sock = i3(get_socket_path())->get_tree; |
| 430 |
+ sync_with_i3; |
| 431 |
+ return $sock->recv->{floating_hidden};
|
| 432 |
+} |
| 433 |
+ |
| 434 |
+sub clear_scratchpad () {
|
| 435 |
+ # Clear scratchpad |
| 436 |
+ while (scalar @{get_ws('__i3_scratch')->{floating_nodes}}) {
|
| 437 |
+ cmd 'scratchpad show'; |
| 438 |
+ cmd 'kill'; |
| 439 |
+ } |
| 440 |
+ |
| 441 |
+} |
| 442 |
+ |
| 443 |
+################################################################### |
| 444 |
+# Floating visibility toggle works globally |
| 445 |
+################################################################### |
| 446 |
+ |
| 447 |
+my $ws1 = fresh_workspace; |
| 448 |
+my $ws2 = fresh_workspace; |
| 449 |
+ |
| 450 |
+my $ws1_con = get_ws($ws1); |
| 451 |
+ok(!$ws1_con->{floating_hidden}, 'ws1 floating cons are not hidden by default');
|
| 452 |
+ |
| 453 |
+cmd 'floating toggle_hide'; |
| 454 |
+$ws1_con = get_ws($ws1); |
| 455 |
+ok(get_floating_hidden(), 'ws1 floating cons are now hidden'); |
| 456 |
+ |
| 457 |
+my $ws2_con = get_ws($ws2); |
| 458 |
+ok(get_floating_hidden(), 'ws2 should have the same floating hidden status'); |
| 459 |
+ |
| 460 |
+# Show floating again |
| 461 |
+cmd 'floating toggle_hide'; |
| 462 |
+ |
| 463 |
+################################################################### |
| 464 |
+# Floating windows mapped property should match !floating_hidden |
| 465 |
+################################################################### |
| 466 |
+ |
| 467 |
+$ws1 = fresh_workspace; |
| 468 |
+$ws1_con = get_ws($ws1); |
| 469 |
+my $ws1_window = open_floating_window; |
| 470 |
+$ws2 = fresh_workspace; |
| 471 |
+my $ws2_window = open_floating_window; |
| 472 |
+ |
| 473 |
+cmd "workspace $ws1"; |
| 474 |
+ok($ws1_window->mapped, 'ws1 window is mapped'); |
| 475 |
+ |
| 476 |
+cmd 'floating hide'; |
| 477 |
+ok(!$ws1_window->mapped, 'ws1 window is not mapped'); |
| 478 |
+ |
| 479 |
+cmd "workspace $ws2"; |
| 480 |
+ok(!$ws2_window->mapped, 'ws2 window is not mapped'); |
| 481 |
+ |
| 482 |
+cmd 'floating show'; |
| 483 |
+ok($ws2_window->mapped, 'ws2 window is mapped'); |
| 484 |
+ |
| 485 |
+cmd "workspace $ws1"; |
| 486 |
+ok($ws1_window->mapped, 'ws1 window is mapped'); |
| 487 |
+ |
| 488 |
+################################################################### |
| 489 |
+# Focus must be relocated if it was on a hidden floating window |
| 490 |
+################################################################### |
| 491 |
+ |
| 492 |
+$ws1 = fresh_workspace; |
| 493 |
+$ws1_window = open_window; |
| 494 |
+cmd 'focus tiling'; |
| 495 |
+my $ws1_focused = get_focused($ws1); |
| 496 |
+my $ws1_floating_window = open_floating_window; |
| 497 |
+cmd 'focus floating'; |
| 498 |
+my $ws1_floating_focused = get_focused($ws1); |
| 499 |
+ |
| 500 |
+is(get_focused($ws1), $ws1_floating_focused, 'the floating window is now focused'); |
| 501 |
+ |
| 502 |
+cmd 'floating hide'; |
| 503 |
+is(get_focused($ws1), $ws1_focused, 'the focus changed to the tiling window'); |
| 504 |
+ |
| 505 |
+cmd 'floating show'; |
| 506 |
+ |
| 507 |
+################################################################### |
| 508 |
+# Don't mess with focus when its on a tiling window |
| 509 |
+################################################################### |
| 510 |
+ |
| 511 |
+$ws1 = fresh_workspace; |
| 512 |
+open_floating_window; |
| 513 |
+my $ws1_win = open_window; |
| 514 |
+cmd 'focus tiling'; |
| 515 |
+my $tiling_win_focused = get_focused($ws1); |
| 516 |
+ |
| 517 |
+cmd 'floating hide'; |
| 518 |
+is(get_focused($ws1), $tiling_win_focused, 'the focus remained on the tiling window'); |
| 519 |
+ |
| 520 |
+cmd 'floating show'; |
| 521 |
+ |
| 522 |
+################################################################### |
| 523 |
+# Floating enable must focus tiling if floating cons are hidden |
| 524 |
+################################################################### |
| 525 |
+ |
| 526 |
+$ws1 = fresh_workspace; |
| 527 |
+my $ws1_win1 = open_window; |
| 528 |
+my $ws1_win1_focused = get_focused($ws1); |
| 529 |
+my $ws1_win2 = open_window; |
| 530 |
+my $ws1_win2_focused = get_focused($ws1); |
| 531 |
+ |
| 532 |
+cmd 'floating hide'; |
| 533 |
+cmd 'floating enable'; |
| 534 |
+is(get_focused($ws1), $ws1_win1_focused, 'the focus changed to the tiling window'); |
| 535 |
+ |
| 536 |
+cmd 'floating show'; |
| 537 |
+ |
| 538 |
+################################################################### |
| 539 |
+# Don't mess with focus when its on a scratchpad window |
| 540 |
+################################################################### |
| 541 |
+ |
| 542 |
+$ws1 = fresh_workspace; |
| 543 |
+open_floating_window; |
| 544 |
+open_floating_window; |
| 545 |
+open_window; |
| 546 |
+open_window; |
| 547 |
+ |
| 548 |
+clear_scratchpad(); |
| 549 |
+ |
| 550 |
+my $scratch_win = open_window; |
| 551 |
+cmd 'focus tiling'; |
| 552 |
+cmd 'scratchpad move'; |
| 553 |
+cmd 'scratchpad show'; |
| 554 |
+my $scratch_win_focused = get_focused($ws1); |
| 555 |
+ |
| 556 |
+cmd 'floating hide'; |
| 557 |
+is(get_focused($ws1), $scratch_win_focused, 'the focus remained on the scratchpad window'); |
| 558 |
+ |
| 559 |
+################################################################### |
| 560 |
+# Don't mess with scratchpad window mapping |
| 561 |
+################################################################### |
| 562 |
+ |
| 563 |
+ok($scratch_win->mapped, 'scratchpad window remained mapped after hidding floating ones'); |
| 564 |
+ |
| 565 |
+################################################################### |
| 566 |
+# Scratchpad must remain on top of re-displayed floating cons |
| 567 |
+################################################################### |
| 568 |
+ |
| 569 |
+cmd 'floating show'; |
| 570 |
+(my $nodes) = get_ws_content($ws1); |
| 571 |
+is($scratch_win->id, $nodes->[-1]->{window}, 'scratchpad is on top');
|
| 572 |
+ |
| 573 |
+done_testing; |